A short game prototype made in a bit more than 3 hours for the Trijam #141.

Move between two worlds: the Hunting area and the Gathering area. In the Hunting area, you have to kill 20 enemies. Visit the friendly Gathering area to loot up and get some medkits.

But beware! Every enemy you kill in the hunting area will retire as an unfriendly ghost in the Gathering area.

Move with WASD, aim and shoot with the Mouse.

Music Credits: Frozen Jam by tgfcoder (https://twitter.com/tgfcoder) licensed under CC-BY-3

Palette: "Delete Palette" from Lospec https://lospec.com/palette-list/delete

Some Dev-Remarks:

  • Massively overscoped, so I had to add an additional hour to make it work. Also the reason for the hideous artwork and the fact that I had to use pre-made music track.
  • 30min for GFX, 30min for SFX and music selection, 2h for the main game mechanics, 1h for level design, balancing and a little bit of polish.


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